Intro: Deadlines Don’t Bite is a productivity app designed to make task management fun and visually engaging. It gamifies everyday to-dos with a dark, bold aesthetic and a cute bunny mascot that users can dress up using coins earned from completing deadlines.

Client/Audience: Concept project targeting Gen Z and young professionals who want a playful, motivating approach to productivity.

Roles: UI/UX designer, visual designer.

Tools: Figma, Illustrator, Photoshop

Reflection: This project let me combine clean UI design with character-driven fun. It taught me how to balance functionality with personality and how gamification can increase user engagement in everyday tasks.
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